Poor Nemo can't quite make it happen on Gamecube. . .
Strengths:Colorful environments, lots of movie clips, faithfully follows the film story, budget price
Weaknesses:Stuttering frame rate, camera issues, simplistic & repetitive game play, long load times, can be frustrating for children
Posted Apr 11, 2006 - Disney's Finding Nemo movie did well in theaters and on home video, so you knew that the inevitable video game spinoff would be released as well. Unfortunately, the Finding Nemo game suffers the typical movie-to-game translation woes that most such attempts do.
The game follows the storyline of the film faithfully, and the graphics do a reasonable job of recreating the film characters and environments. You also get plenty of clips from the film as cut-scenes, so you'll always know where you are in the story.
Unfortunately, the game play itself is repetitive and simplistic. As either Nemo, his dad Marlin or friend Dory, you will explore, race through or solve puzzles in different scenes from the film. It sounds easy enough, but the problems begin to surface almost immediately.
First, you'll be waiting long periods of time between scenes (often 10-15 seconds), and when your next environment finally finishes loading, you'll be greeted by stuttering frame rates and camera issues. One hit from any enemy kills you instantly as well, so your frustration will increase as you repeat areas many times just to advance to the next scene.
On the plus side, the Finding Nemo game has now joined Nintendo's Player's Choice value line, so you can purchase it new for less than $20. Still, I'd recommend against buying unless you're a diehard fan, and even then you really shouldn't pay more than $10 for it.
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