Halo 2 wheee
Improved graphics, well implemented dual weilding, great same gameplay, additional vehicles, true multiplayer, vehicle jacking, co-op mode is still great to play, continuation of a good story.
Still suffers from repetitive level syndrome, no more than 2 player co-op or system or online co-op, Campaign mode is kind of short, texture pop-in delay is noticeable, Dissapointing ending
Posted Apr 6, 2006 - Seeing as how there are so many non-reviews on here I thought i'd write an actual review (from somone who owns all 3 consoles and has no console bias whatsoever) instead of all the useless stuff from fanboys and haters. Well it's been quite awhile since Halo 1 which I played for countless hours (always in co-op) with a friend. Sometimes we'd be attacking covenant forces and sometimes we'd be killing each other endlessly for fun. The good news is Halo 2 retains all of the greatness from the first and essentially adds more. Some of the more noteable new features is the removal of the health, increased action, a harder legendary mode, more multiplayer capabilities, more vehicles, ability to steal vehicles from opponents, and dual wielding, and new weapons (especially the sword). I can't say much for the multiplayer xbox live element since I do not have xbox live but I can imagine it adds a whole lot of value to the game. I am mainly a PC FPS player so I could never play a console FPS competitively unless it had keyboard and mouse. Anyway the main reason why I was looking forward to halo 2 is the co-op mode which was a total blast in halo 1. The good news is all the new additions to the game serve to make the co-op experience more fun than the original. I honestly believe that more first person shooters need to implement a co-op mode in thier games and is a seriously lacking feature in most FPS, especially in PC ones. As a stand alone game when not comparing to Halo 1, nothing about it except the dissapointing ending has degraded. The story development in the game has more character development than the first with looking at the war from both the human and elite (covenant) perspective. You spend about half the game playing as an elite covenant which is a nice change. However in both parts as master chief and as the elite you find yourself reliving some of the repetitive level gameplay that you experienced in halo 1. Given they have improved it signifigantly it still occurs and me and my friend found ourselves getting bored on occasions. If you own an Xbox and you liked the first halo I would definetly recommend it as a buy regardless of it's flaws. And if you havent played the first halo I recommend you rent this game to see how it sticks with you because I realize alot of people don't like first person shooters. I find however that many people tend to like halo 2 regardless of them not fully appreciating the genre. And even though the campaign experience is not totally fulfilling, the gameplay and balancing elements in the campaign (especially in co-op) make it the best Player VS Computer first person shooter games I have played. (tempted to call it single player but I guess co-op wouldnt fall under that ^_^) Breakdown: Graphics: 9 (got to take away some for the pop-in textures) Music: 9 (well placed) Control/Gameplay: 10 Length/Replay: 9 (If you don't have Xbox live i'd say 7-8)
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